Apps by adam rogan
5 Seconds Of Light app icon

Games

5 Seconds Of Light

adam rogan

Free download In-app purchases
Open on Apple

About this app

Five seconds of light. Then the tower goes black — and you still have to climb it. 5 Seconds of Light is a precision climber about spending light well. The level shows itself once, briefly. After that you have a torch with a few pulses in it, a shelf of perks you've earned, and a long way up in the dark. It isn't a memory test. It's a game about what you light, when you light it, and what you're still carrying when the floor gets nasty. TWO WAYS TO PLAY LEVELS — climb as deep as you can. Earn coins, buy checkpoints, and upgrade your torch permanently. SPEED RUN — five fixed towers, from Quick Dash to The Summit. Same layout for everyone, every time. Pure execution against the clock, with a Game Center leaderboard for each. CLIMB Every tower is different — narrow catwalks, wide decks riddled with holes, floors that crumble under you, spikes overhead as well as underfoot. Ride shuttling platforms and vertical lifts across gaps no jump can clear. Every seventh floor the lights barely come on at all. SPEND 15 perks, earned as you climb and drafted from glowing gates mid-tower. Light your own way with Ember, throw a beam from the door with Guide Beam, flood the whole floor with Echo Flash — or go for Shield, Extra Life and Blunt Spikes and simply survive what you can't see. Perks are worth nothing on the shelf. Use them. UPGRADE Coins earned on the climb buy a longer torch, more pulses, a wider beam, stronger perks, and checkpoints so a deep run doesn't start from the bottom every time. Everything is earned by playing — there's nothing to buy with money except removing ads. RACE Five fixed towers with Game Center leaderboards: Quick Dash, The Climb, The Tower, The Spire, The Summit. Same tower every time, drafted perks, and a clock that starts the moment you move. No luck to blame. - Two modes: an endless climb and five ranked Speed Run courses - 15 perks, torch upgrades and permanent checkpoints - Hand-built difficulty: hazards arrive in an order that teaches them - iPhone and iPad - No forced ads mid-level

Latest release

What’s New

Version 1.9 Aug 16, 2026

This update just has a few little tweaks on the multiplayer side. mainly on the matchmaking. some little tower tweaks and adjustments. And a little performance.

Audience growth

Ratings growth

Steady
7-day gain +0
Ratings / day 0.0
30-day gain +0
US rating-count history
0 ratings
0 Aug 29, 2026 · 0 ratings Aug 29, 2026

Baseline captured. Growth appears after the crawler observes a changed rating count.

Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.

Price tracking

Price intelligence

1 captured event
Current Free
Historical low Free
Paid → free 0×
Price history
Current Free
Free Aug 29, 2026 · Free Aug 29, 2026

First snapshot captured. The trend line starts after the next crawler price observation.

  1. First observed Aug 29, 2026 · 5:14 PM Free

Screenshots

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