About this app
Line them up. Clear them out. Drop blocks onto the board. Fill a row or a column and it vanishes. That is the whole rule — and where you put each piece changes everything. Good for two minutes in a queue, and good for an evening. FOUR MODES - Endless — keep going until nothing fits, and chase your best - Daily — one board a day, the same order for everyone, one attempt - Time Attack — forty seconds on a board that is already half full - Puzzles — clear the board in a fixed number of moves. 400 of them THE BLOCKS BECOME YOUR FRIENDS Place plenty of a colour and that block befriends you. The closer you get, the livelier its face on the board, until it is beaming every time a line goes. Twelve of them, each with its own habits — one winks, one keeps dozing off, one will not stop blinking. FIVE COSTUMES Candy, Bonbons, Cats, Dogs and Mochi. They unlock as you play, and the blocks turn into cats and dogs. Twelve friends in each costume. Sixty in all. ALSO - Game Center leaderboards, weekly and all-time - Achievements, plus a few small goals that change daily - Four colour themes - Shuffle tickets for when the tray gives you nothing - Plays fine with no connection
Latest release
What’s New
Added a how-to-play walkthrough — shown on first launch, and any time from Settings. Small fixes.
Audience growth
Ratings growth
Baseline captured. Growth appears after the crawler observes a changed rating count.
Momentum comes from crawler snapshots for the tracked storefront. “Viral growth signal” means unusually fast recent rating gains; it is an indicator, not download data.
Price tracking
Price intelligence
First snapshot captured. The trend line starts after the next crawler price observation.
- First observed Sep 13, 2026 · 2:12 AM Free